Landscape
Biomes allows easy access and modification of the unreal landscape.
Height
You can access landscape height during generation either by using z component of the World Position node (from the Biomes category) or by using the Height node.

Weightmaps
To access weightmaps use the Weightmap Sample Node

Landscape adjustments
Species can adjust landscape under spawned instances.
For that you must:
- Create a landscape layer dedicated to Errant Biomes.It's good idea to lock that layer so you don't make manual changes there.
Errant Biomes takes full control of that layer and would overwrite any manual changes.

- Add that layer name into
Biomes Landscape Layerin theLandscape Alignmentsettings in theSetuptool.

- Add
Align Strategyin either species group or species asset
