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Landscape

Biomes allows easy access and modification of the unreal landscape.

Height

You can access landscape height during generation either by using z component of the World Position node (from the Biomes category) or by using the Height node.

HeightNode

Weightmaps

To access weightmaps use the Weightmap Sample Node

Weightmap Sample Node

Landscape adjustments

Species can adjust landscape under spawned instances.

For that you must:

  1. Create a landscape layer dedicated to Errant Biomes.
    It's good idea to lock that layer so you don't make manual changes there.

    Errant Biomes takes full control of that layer and would overwrite any manual changes.

SingleComponentImage

  1. Add that layer name into Biomes Landscape Layer in the Landscape Alignment settings in the Setup tool.

SingleComponentImage

  1. Add Align Strategy in either species group or species asset

SingleComponentImage