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World Partition Builder

Errant Landscape provides World Partition Builder that can be used from editor or command-line/builder to update landscape over the whole map forcefully.

This tool is required only on world partition maps where the whole world cannot be loaded at the same time due to memory constraints.

It's always possible to run Update Loaded Landscape from the Tools tab in Errant Landscape editor mode to update the map in other cases.

Editor

You can start the process in the editor under the Build menu by selecting the Build Errant Landscape option.

Build Errant Landscape menu option

Command Line

Errant Landscape World Partition Builder can be run as a commandlet the same as other world partition builders. Make sure to see the Unreal Engine documentation page first.

The name of the builder is ElWorldPartitionBuilder.

Here's an example following the pattern from Unreal Engine documentation:

UnrealEditor.exe "C:\Users\user.name\Documents\Unreal Projects\MyProject\MyProject.uproject" "/Game/ThirdPersonBP/Maps/OpenWorldTest" -run=WorldPartitionBuilderCommandlet -AllowCommandletRendering -builder=ElWorldPartitionBuilder