Skip to main content

Spawning a Path

1. Spawning a Path in the level

  1. Enter ErrantPaths editor mode
  2. Select the "Create" tool in the toolkit
  3. Select PathDescription asset from the dropdown
  4. Click on the landscape surface in the viewport to create a Path there
  5. Regenerate the spawned Path

2. Spawning Paths from the landscape splines

  1. Enter ErrantPaths editor mode
  2. Select the "Create" tool in the toolkit
  3. Select the landscape through the outliner
  4. Select PathDescription asset from the dropdown
  5. Click on the "Create From Landscape Splines"
  6. Regenerate the spawned Paths

2. Spawning Paths from the selected splines

  1. Enter ErrantPaths editor mode
  2. Select the "Create" tool in the toolkit
  3. Select the landscape through the outliner
  4. Select PathDescription asset from the dropdown
  5. Click on the "Create From Selected Splines"
  6. Regenerate the spawned Paths