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Errant Biomes can be used to procedurally spawn all kinds of objects in the level. It can be foliage, grass, meshes, VFX, blueprints, sounds, light sources or gameplay elements. Any type of environment is possible - forest, rocks, grasslands, ice, metal, moon surface...

One restriction is that Biomes tool spawns objects over a landscape. The objects may spawn below or above the ground as well.

In the future we will probably add spawning objects on top of other primitives, but it isn't currently supported out of the box.